About Us
The Moon Jam Games team was initially formed in the spring of 2024 to participate in Bradley University's 48-hour Game Jam. The team worked together to create what would become their first published game, Wakey Wakey. After their collegiate career, the team has stuck together to finish the development of Wakey Wakey and explore any exciting new opportunities they encounter in the future!
The Team
Anthony Drapeau
Artist & Systems Programmer
Anthony Drapeau is a Game Design and computer science graduate from Bradley university who specializes in programming and game art. He loves playing and developing games of all types, with plentiful experience developing both digital and analog games. Outside of video games, Anthony also enjoys building models, reading, cooking, and making coffee. Currently he works as a freelance programmer and game developer, working on personal projects on the side. He hopes one day to take his independent game development full time.
Favorite Games: Fallout New Vegas, The Binding Of Isaac, 7 Days To Die, and Disco Elysium​​​​​​​​​​​​​​
Jacob Zydorowicz
Gameplay & UI Programmer
Jacob Zydorowicz graduated from Bradley University in 2024 with a Bachelors degree in Computer Science. He is currently pursuing his Masters in Game Design & Development before he makes his way into the games industry. Using game development engines like Unity and Unreal Engine 5, he enjoys making memorable experiences through gameplay systems programming and dreams of being an engineer for a team that produces "Game of the Year" worthy title.  Outside of work he enjoys playing games with friends, snowboarding and traveling.
Favorite Games: Assassins Creed Black Flag, A Way Out, Destiny , & Wizard101​​​​​​​
Justin Clemens
Level Designer & Social Media Manager
Justin Clemens graduated from Bradley University in 2024 with Game Design Major and Film Studies Minor, and is currently on track to earn his Masters in Game Design & Development. He enjoys level design in software like Unity and video creation in programs such as Adobe Premier. He is from Naperville Illinois, he enjoys hanging out with his friends and watching/creating online videos in his free time. His ultimate goal is to work for either a triple-A or independent game studio as a level designer or to eventually be a video editor in Hollywood.
Favorite Games: Overwatch, Dark Souls III, Valorant, God of War (2018), & Pokémon Legends Arceus
Lucas Johnson
Producer & Business Manager
Lucas Johnson graduated from Bradley University in 2024 with Game Design major and Computer Game Technologies minor. He enjoys team management & programming using software like Unity and Unreal Engine 5. He is from Des Moines Iowa, and enjoys longboarding and spending time with friends. His dream is to work for either a triple-A or independent game studio and to eventually be Technical Director or a Team Lead for the engineering team.
Favorite Games: Hollow Knight, Tunic, Hades, & Deep Rock Galactic
Samuel Dwyer
Gameplay Programmer & Systems Designer
Samuel Dwyer graduated from Bradley University in 2024 as a Game Design major with a Computer Science and Creative Writing minor. He has spent most of his time specializing in design programming work in both Unity and Unreal. He is from Saint Louis, Missouri, and enjoys rock climbing and watching movies with the boys. Ever since he was a kid, building and designing games has always been a passion and is glad that he is able to show off his work and passion with this company.
Favorite Games: Kingdom Hearts II, Minecraft, Black Ops III, & Final Fantasy X
Xavier Chapman
Composer
Xavier Chapman (b.2002) is a Hispanic-Asian–White instrumental and media composer, who studied at Bradley University. Taking inspiration from various video game soundtracks and film scores, they create music for different media projects to enhance the experience of the audience. Xavier has had their music performed by the Heartland Festival Orchestra in their “Video Games in Concert” concert. They strive to compose in different media music areas including video games, films, and any other opportunity to unite music with different art forms
Favorite Games: Paper Mario the thousand year door, Xenoblade chronicles 3, & Ib​​​​​​​
Awards:
The Award for Galactic Excellence presented by Undead Labs (Bradley University's FUSE 2024)
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